A Straight up sequel to Ubisoft's reboot of the Rayman franchise which was established with Rayman Origins. Featuring a graphical overhaul and and pointlessly convoluted plot (I wouldn't know there was one had I not accidentally seen it for researching this to review) which you will completely ignore due to the solid, pretty platform shenanigans and multiplayer mayhem. Choose your "hero" (a purely aesthetic choice) and go save the world!
More beautiful up close than at a distance.
+ All the characters and backdrops have a hand-painted quality. It genuinely looks like someone enjoyed designing the characters and world.
+ The world moves in a unique fashion creating puzzles and perils from the platforms themselves which often end in hilarious results when there's multiple players taking part.
- Whilst pretty at a distance the levels seem a bit empty due to the amount of space reserved to have multiple players on the screen (not particular fair I know but I played the single player experience!)
- Despite how pretty it is the levels still have a bit of "tileset" feel about them (possibly enthisized by the fact it can be quite zoomed out at times).
Fun with one, a riot with four!
+ Every world brings new obstacles and mechanics to the game.
+ Levels are varied and include puzzles, exploration, chases, shooter sections and good old fashioned platforming!
+ Music levels re a highlight (BAM-A-LAM).
- Bosses can be tiresome in single player due to the 1 hit death mechanic.
An exert from Wikipedia - Its plot takes place one century after the events of Rayman Origins. Rayman, Globox and the Teensies have been sleeping for a century. During that time, the Bubble Dreamer's nightmares grew in strength and numbers, and so has the Magician (who has survived the explosion in Rayman Origins), who has split into 5 "Dark Teensies". Rayman and friends are awakened by their friend Murfy who tells them about the bad news, and tells them that the 10 princesses of the land (including Barbara) and the Teensies have been captured by the nightmares and the Dark Teensies. Rayman, Globox, the Teensies, and Murfy set out to defeat these new threats.
+ Usual variety of worlds in an old-skool platforming fashion.
- No one cares about the plot as the game doesn't tell you this story and the gameplay fundamentals are so good anyway.
Game that keeps on giving!
+ Healthy sized main campaign
+ Unlocking the Origins Levels pretty much doubles the content
+ The game levels are fun to repeat with 2, 3 or 4 players
- Some of the collectibles are kind of pointless, specifically the creatures (not to the detrimentriment of the game just not to it's benefit either).
Ignore the fluff and fuzz of the games story (which by merely playing you'll have little idea is actually a thing) and you'll find a solid, fun and varied game which gets better when shared with friends. A rare treat in the current gaming climate which casts off the shackles of story and cutscenes (largely) to give you a great couch coop experience!